PROJECT H - A next-gen hentai game powered by Unreal Engine 4 with VR support Description: Project. Yup, I will definitely download it once it comes out '). May 2, 2016 - Fallen Doll is a real-time next-gen hentai game with VR support. Before you proceed, be. By Project Helius @PROJECTH.
Sisters: A Mobile VR Ghost Story
Be careful where you look, because something doesn't want you here. Experience a true horror experience made for mobile VR. Works with Google Cardboard.
Players watch the terror unfold around them with immersive 360 degree visuals and audio. This experience is designed for VR and headphones. Both are recommended to get the full experience.
★ Designed Specifically for mobile VR
★ Simple look-based controls that allows for easy pick up and play
★ Look around 360 degrees in a spooky digitally-painted environment
★ Virtual Reality head tracking makes you feel like you're there
★ An environment that knows and responds to what you are looking at
★ Binaural and directional audio
'What's Google Cardboard?'
Cardboard is a low-cost, easy-to-get virtual reality viewer that transforms a phone into a basic VR headset. Learn more about Google Cardboard at g.co/cardboard.
Be careful where you look, because something doesn't want you here. Experience a true horror experience made for mobile VR. Works with Google Cardboard.
Players watch the terror unfold around them with immersive 360 degree visuals and audio. This experience is designed for VR and headphones. Both are recommended to get the full experience.
★ Designed Specifically for mobile VR
★ Simple look-based controls that allows for easy pick up and play
★ Look around 360 degrees in a spooky digitally-painted environment
★ Virtual Reality head tracking makes you feel like you're there
★ An environment that knows and responds to what you are looking at
★ Binaural and directional audio
'What's Google Cardboard?'
Cardboard is a low-cost, easy-to-get virtual reality viewer that transforms a phone into a basic VR headset. Learn more about Google Cardboard at g.co/cardboard.
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- Syntonic VRTK Example Github Repo - VRTK Examples & Tutorials
- VRKeys - A drum-style keyboard for VR in Unity: https://github.com/campfireunion/VRKeys
- https://github.com/AADProductions/VR-Mirrors
Unity Assets for VR:
- Free low poly 3D nature assets (trees, plants, rocks and more!): https://www.reddit.com/r/gamedev/comments/349kpt/free_low_poly_3d_nature_assets_trees_plants_rocks/
- Low Poly: Free Pack 3D Models/EnvironmentsAxey Works: https://www.assetstore.unity3d.com/en/#!/content/58821
- Low Poly Animals: http://opengameart.org/content/5-low-poly-animals
- Free Low Poly from QuaterniusDev Reddit user: https://www.reddit.com/r/gamedev/comments/5a2xhl/free_low_poly_flat_shaded_pirate_pack/
- Assets LowPoly Free: http://simplecreations.info/
- Royalty free music: http://soundimage.org/
- Free Texture:
- Poliigon free section (Non-commercial use)
- Mixed Light Mode Cheat Sheet: https://docs.google.com/document/d/1U5osiyz5gnuii-yApTAHYgcvpU_lz4gVBrMMtzmNcCg/edit
Shaders
- Low Poly Shader: https://github.com/pavelkouril/unity-lowpoly-shader
- Shader Forge Tutorial Blog: http://blog.nordeus.com/art/50-shaders-of-forge-prototyping-with-shader-forge.htm
- Shader discussion: https://www.reddit.com/r/gamedev/comments/1nxcxs/how_do_i_approach_learning_to_write_shaders/
- Free shaders:http://shaderslab.com/demo-82---extrude-faces.html
- Shapeshifting Object VFX in Unity:https://80.lv/articles/shapeshifting-object-vfx-in-unity/
- Water Ripple shader tutorial:http://peerplay.nl/ripple-water-shader/
- Volumetric Fog for Unity (Optimized for Single Pass VR (<1ms on a 980 TI on a vive): Vapor
- Modified Standard Unity Water for VR: WaterVRTest
- XRAntiAliasing: https://github.com/demonixis/XRAntiAliasing
UnrealEngine VR:
- Similar VRTK for Unreal: https://bitbucket.org/mordentral/vrexpansionplugin
- Virtual Reality Pawn and Components Plugin v2.2: https://www.unrealengine.com/marketplace/vr-pawn-components-plugin
- Unreal Engine Blueprint & C++ VR interaction functions (pre-configured VR Pawn & Grab/Push/Pull, Move, Teleport, Gestures recording & recognition component) for your VR projects. Get up & running quickly with your VR experience or game with this comprehensive plugin for UE4 https://github.com/1runeberg/RunebergVRPlugin
VR Dev School, VR Course, Tutorials, VR Blogs:
- VR School/Courses:
- VRDev School: http://www.vrdev.school/
- Fuseman Tutorial: https://www.youtube.com/channel/UCLO98KHpNx6JwsdnH04l9yQ
- Udemy VR Course: https://www.udemy.com/courses/search/?q=VR&src=ukw
- Udacity VR Developer Nanodegree: https://www.udacity.com/course/vr-developer-nanodegree--nd017
- Tutorial Convrge for multiplayer VR:
- Virtual Reality by Unity - https://www.assetstore.unity3d.com/en/#!/content/51519
- Interesting VR Tutorial: http://www.leadingones.com/index.html
- Unity Introduction for VR (USC GamePipe Laboratory): https://www.youtube.com/watch?v=JAxfcKQCwfA
- VR Best Practices - VR Best Practices by Oculus.
- New type of locomotion: http://smirkingcat.software/ripmotion/
- Udemy starter VR Course: https://www.udemy.com/developing-oculus-rift-vr-applications-with-unity3d/
- Do it yourself VR: http://diy-vr.com/
- Get Started Making Virtual Reality Games in Unity 5 for Free: http://www.makeuseof.com/tag/get-started-making-virtual-reality-games-unity-5-free/
- Create a 1:1 replica of your VR workspace in under an hour with Unity: https://medium.com/yvr/create-a-1-1-replica-of-your-vr-workspace-in-under-an-hour-with-unity-71399bdb50a9#.fpm4b223g
- Very Interesting Blog for Unity VR Beginner developer: https://livierickson.com/blog/
- VR Unity Beginner Tutorial - Hand Models And Animations - GITHUB Repo
- Stater Tutorial for Unity VR Vive Developer: https://www.youtube.com/watch?v=ewqRU9y0i4I
- NormalVR (New VR Blog): http://www.normalvr.com/blog/throwing-throw-down/ - Mirror on Medium
- HOW TO CREATE A MINIMAP FOR VR IN UNITY - Mirror
- Oculus Rift in Action Blog: https://rifty-business.blogspot.it/
- Add a Mirror for the HTC Vive in Unity: https://www.youtube.com/watch?v=OgYBKzJiqI0
- How to enable SteamVR 'Time Warp' Asynchronous Reprojection (ASR) for HTC Vive performance boost: https://www.youtube.com/watch?v=V9zOM7sP5Qo
- OLD: http://www.digitaltutors.com/tutorial/2227-Getting-Started-with-VR-in-Unity
- Facial Recognition: https://www.technologyreview.com/s/537566/oculus-rift-hack-transfers-your-facial-expressions-onto-your-avatar/
- HTC Vive Hack guide: http://www.ultravr.org/htc-vive-guide/ - Mirror
- HTC Vive: The Ultimate Guide: http://www.vrheads.com/htc-vive-ultimate-guide
- [HTC VIVE ESSENTIAL TIPS & TRICKS!] (https://www.youtube.com/watch?v=LrFZcvggGPI)
- Getting started with SteamVR Controller Input - Mirror - Miror 2
- Getting Started with SteamVR and Unity 5.4 Updated - Mirror
- Using the Valves – Lab Renderer for VR - Mirror - Mirror 2
- Introduction to OpenVR 101 Series: What is OpenVR and how to get started with its APIs - Mirror1 - Mirror 2 - Simple OpenVR tracking example using the HTC Vive as part of the OpenVR tutorials on The Ghost Howls Virtual Reality blog: https://skarredghost.com/
- Very interesting HTC Vive Tutorial for SteamVR from raywenderlich site - Mirror - Mirror 2
- Advanced VR Mechanics With Unity and the HTC Vive Part 1 - Mirror - Mirror 2
- Advanced VR Mechanics With Unity and the HTC Vive Part 2 - Mirror - Mirror 2
- HTC Vive VR Input - Mirror - Mirror 2
- How to make games for the HTC Vive with Unity and C# - GitHub repo
- Vive Tutorial - Intro / UI | Unity VR (VRTK) - GitHub Repo
- Tutorial: Controlling Objects with Vive Trackers in Unity - Mirror 1 - Mirror 2
- How to Beautify the VR Spectator Camera and record stunning VR Content of your game - Mirror 1 - Mirror 2
- Oculus Rift troubleshooting guide: http://m.vrheads.com/oculus-rift-troubleshooting-guide
- [Anti-aliased Alpha Test: The Esoteric Alpha To Coverage](“Anti-aliased Alpha Test: The Esoteric Alpha To Coverage” @bgolus https://medium.com/@bgolus/anti-aliased-alpha-test-the-esoteric-alpha-to-coverage-8b177335ae4f)
CREATING IMMERSIVE SPATIAL AUDIO IN VR:
- Free Valve Steam Audio - Support
- Google Resonance Audio - https://developers.google.com/resonance-audio/develop/overview
- VIVE 3D Sound Perception SDK: https://developer.vive.com/resources/knowledgebase/vive-3dsp-sdk-2/
List all HRTF sound Engines:http://designingsound.org/2015/04/3d-audio-weighing-the-options/
VR News websites:
- Liv Erickson - Personal GitHub Project LearnVR
VR Book:
- Handbook of Virtual Environments: Design, Implementation, and Applications, Second Edition: http://www.amazon.it/gp/product/1466511842
- Oculus in Action
- Editor Manning Main site: https://www.manning.com/books/oculus-rift-in-action
- Github Source Code: https://github.com/OculusRiftInAction/OculusRiftInAction
- OculusRiftInAction Blog's Authors: http://rifty-business.blogspot.it/
- Mastering Oculus Rift Development: https://www.packtpub.com/game-development/mastering-oculus-rift-development - Code Repository: https://github.com/PacktPublishing/Mastering-Oculus-Rift-Development
- Virtual Reality: Create games from scratch - HomeSite Project Source
- GDC 2018 - OpenXR - 2018 GDC: Slides, Videos, etc...
- VR Book from Prof. LaValle and MOOC VR Course:
- EE 267: Virtual Reality:
- How you can build your own VR headset for $100:
VR Tools and PlugIn:
- Google TiltBrush Utility: https://github.com/google/tiltbrushtoolkit
- VR Simulator: http://developers.immerseum.io/vr-simulator-beta-0.9/
- Multi HMD: http://intugame.com/quarkvr/
- ReVive: https://github.com/LibreVR/Revive
- VR Prototipes: http://grayboxvr.com/
- OpenVR Advanced Settings Overlay: [https://github.com/matzman666/OpenVR-AdvancedSettings] (https://github.com/matzman666/OpenVR-AdvancedSettings) - Supersample HTC Vive using OpenVR AdvancedSettings
- Update release https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings
- ChaperoneTweak: An in-VR chaperone editor: https://github.com/Xavr0k/ChaperoneTweak
- Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes https://forums.oculus.com/community/discussion/47247/oculus-traytool-supersampling-profiles-hmd-disconnect-fixes-hopefully
- SteamVR Home Loader: https://github.com/CogentHub/HomeLoader
- N-GAME utility for keeping track of FPS (Frames Per Second), other performance counters, and SteamVR settings in SteamVR games and applications: https://store.steampowered.com/app/908520/fpsVR/
- Driver4VR – enhance your VR configuration: http://www.driver4vr.com/
- A tool to export any Unity GameObject into a FBX ASCII format: https://github.com/KellanHiggins/UnityFBXExporter
- OpenVR-InputEmulator: https://github.com/matzman666/OpenVR-InputEmulator
- Port your PC VR Application on Mobile: https://riftcat.com/vridge
- CognitiveVR, VR data analisys: http://cognitivevr.co/
- IBM Cognitivi API for Unity - GitHub Watson Unity Repo - https://github.com/IBM/vr-speech-sandbox-vive - Mirror - Mirror 2
- Free NVIDIA FCAT VR Performance Analysis Tool Available Now For Download - Mirror
- NVIDIA VRWorks and Unity
- Guardian Boundary Editor - Customize/straighten your boundaries - Download
- Getting started with Oculus Touch and Avatar SDK in Unity [Updated] - Mirror 1 - Mirror 2
- HTC SteamVR Tracking LightHouse System:
List of Immersive Virtual Worlds:
Reddit on Virtual Reality:
Other Awesome VR Lists:
How to build a Metaverse:
Download Game Vr Project Hacked
- Unity Mecanim VR IK vs Final IK - VR IK using native Unity Mecanim IK
- Performant Mumble Client For Unity3D - Warning seee note here: https://github.com/BananaHemic/Mumble-Unity/issues/6
- Networked Physics in Virtual Reality: Networking a stack of cubes with Unity and PhysX - Mirror 1 - Mirror 2 - Main Repo - Example Test Repo
- SpatialOS Improbable.io: https://spatialos.improbable.io/